Silent Hill Townfall Achievements: 36 Goals & Roadmap

Plan a 100% run with this Silent Hill Townfall achievements roadmap, including collectibles, NG+, speedrun, and hidden-achievement advice.

What We Know About the Achievement List

The Silent Hill Townfall achievements list matters because it shows that a full completion will demand more than simply reaching the ending. The currently published Silent Hill Townfall achievements include collectibles, exploration, crafting, a speedrun, New Game Plus, and several mystery objectives, so an efficient first playthrough can save considerable cleanup later.

The official Epic Games Store achievement page for SILENT HILL: Townfall lists 36 achievements worth 1,000 XP in total. At the time of writing, eight objectives are publicly named, while 28 remain hidden on the listing.

That distinction is important. A hidden achievement is not necessarily missable, difficult, or tied to a secret ending. It simply means the platform is withholding its title and requirement until it is earned or otherwise revealed. Avoid treating unconfirmed details as fact until the developer or a reliable achievement database publishes the full conditions.

Achievement-list detailCurrent published figureWhy it matters
Total achievements36Completionists should expect a substantial checklist
Total XP1,000 XPThe achievement values range from small tasks to major challenges
Named achievements8These provide the clearest roadmap priorities
Hidden achievements28Story spoilers and undisclosed challenge conditions remain possible
Highest visible rarity0.6% of playersSome goals will require deliberate planning

The named list strongly suggests that Townfall rewards careful interaction with its setting. St. Amelia appears to contain documents, phone numbers, locked resource containers, CRTV signals, and item-combination opportunities. Players who rush through rooms or ignore optional objects may add unnecessary work to a later run.

Silent Hill Townfall Achievements Confirmed So Far

The following table summarizes the publicly visible Silent Hill Townfall achievements on Epic Games Store. Descriptions are paraphrased from the official listing, and unlock percentages are platform snapshots rather than universal completion rates across every platform.

AchievementRequirement summaryXPEpic unlock ratePlanning priority
Cold CallingDial every discoverable phone number in St. Amelia501%High
Fleeting VisitComplete the game in less than four hours500.6%High
From ScratchMake 20 new items through item combinations526%Medium
ObservationObtain half of the game’s documents2028%Low
Reliving A NightmareFinish New Game Plus on any difficulty502%High
ResourcefulOpen every resource container51%High
Sweeping SignalsFind every CRTV signal506%High
Thorough InspectionCollect every document1000.6%High

The XP values do not perfectly reflect effort. For example, Resourceful is worth only 5 XP, but its 1% unlock rate indicates that locating every container may be one of the most demanding completion goals. Conversely, From Scratch has a low XP reward but a much higher unlock rate, suggesting that crafting is naturally available during ordinary play.

The official data also points to a useful progression pattern: reaching 50% of documents is a common mid-run milestone, while collecting all documents is dramatically rarer. The gap between 28% for Observation and 0.6% for Thorough Inspection is a practical warning that a few late-game or well-hidden notes may cause most misses.

Best First-Playthrough Strategy

A blind first run is part of the appeal of psychological horror, but “blind” does not need to mean careless. You can preserve story surprises while building habits that protect your 100% prospects. The objective is to explore systematically, record discoverable interactions, and avoid locking yourself into an inefficient cleanup run.

For the Silent Hill Townfall achievements focused on full collection, assume that each named location may contain more than one relevant item. Read documents as you find them, check containers after obtaining new keys or tools, and revisit places when the game’s progression changes access.

First-run habitAchievements it supportsPractical method
Search every room before advancingThorough Inspection, Resourceful, CRTV objectivesSweep walls, desks, shelves, and side paths in one direction
Keep a phone-number logCold CallingNote each number immediately, including duplicates and inaccessible-looking phones
Test item combinationsFrom ScratchCombine newly acquired items before consuming or discarding anything
Track CRTV discoveriesSweeping SignalsRecord each signal area and confirm it has been tuned in
Maintain multiple savesCollectibles, hidden goals, speedrun prepKeep a pre-point-of-no-return save where the game permits it
Finish naturally onceReliving A Nightmare preparationLearn routes, puzzles, enemy encounters, and story gates

Use a simple collectible checklist

A handwritten note, phone app, or spreadsheet is enough. The key is recording the category, location, and whether you personally confirmed it. Do not rely on memory after several hours of tense exploration.

Checklist fieldExample entryBenefit
AreaSt. Amelia, waterfront districtHelps isolate missed-content zones
Object typeDocumentSeparates notes from containers and signals
LandmarkBehind reception counterMakes revisits faster
StatusCollected / checkedPrevents duplicate searching
NotesReturn after obtaining keyCaptures access restrictions without spoilers

Because the official page does not identify missable achievements, take conservative precautions. Before committing to major story events, inspect newly opened doors, return to earlier hubs when possible, and create a separate save. This approach is especially relevant for documents, containers, phone calls, and CRTV signals.

How to Tackle the Hardest Objectives

Achievement rarity is not a perfect difficulty ranking, but it provides useful evidence. The rarest visible achievements on Epic are the under-four-hour completion and the all-document collection, each at 0.6%. The full resource-container task and all-phone-number task are also sitting at 1%.

Those figures may change as more people play, and they cannot tell us exactly why players fail. Still, they help prioritize your preparation.

Priority rankAchievementListed player rateLikely challengeRecommended run
1Fleeting Visit0.6%Fast route knowledge and minimal detoursDedicated speedrun after a normal clear
2Thorough Inspection0.6%Finding every documentThorough guided cleanup or NG+
3Cold Calling1%Tracking all numbers and phonesExploration-focused run with notes
4Resourceful1%Locating every containerChecklist-based collectible run
5Reliving A Nightmare2%Completing an additional full playthroughPair with remaining collectibles where possible
6Sweeping Signals6%Discovering all CRTV interactionsTrack during the first run
7From Scratch26%Completing enough unique combinationsExperiment steadily
8Observation28%Getting half the documentsLikely earned through attentive exploration

Speedrun: Fleeting Visit

A four-hour target should be treated as a separate, route-driven playthrough. Do not attempt it while hunting every collectible unless community reports eventually prove that the route is generous enough. Collectible detours, puzzle experimentation, and cautious combat all consume time.

Build a route after you have cleared the game once. Record approximate split times at major objectives, skip optional exploration that does not serve the run, and practice any puzzle or chase sequence that repeatedly costs minutes. If the game tracks a final completion time, verify whether paused time, loading time, deaths, and cutscenes count before optimizing around them.

Speedrun phaseRecommended approachTime-management goal
OpeningMove directly toward mandatory progression itemsAvoid early exploratory loops
MidgameUse a tested route for keys, puzzles, and objectivesMaintain a comfortable buffer
Combat sectionsFavor reliable survival over risky time savesPrevent deaths and reloads
Final sectionPreserve heals and ammunition where relevantAvoid late-run resets
CompletionConfirm the final timer after credits or save dataVerify the achievement triggers

Full documents: Thorough Inspection

The all-documents goal is worth 100 XP and has one of the lowest visible unlock rates. Since the official achievement page does not list document locations or totals, do not claim a final count based on rumors. Wait for a verified guide or official patch notes before assuming you have every entry.

In the meantime, use the 50% Observation achievement as a checkpoint. If you earn it surprisingly late, your search pattern may be too narrow. If you unlock it early, continue treating every readable object as potentially required; half the collection does not confirm that the remaining documents are all in late-game areas.

Phone numbers, containers, and CRTV signals

These three Silent Hill Townfall achievements reward players who pay attention to environmental details rather than only obvious pickups. A number on a sign, an old note, or a dial prompt could matter for Cold Calling. A resource container might require a return visit after acquiring a key item. A CRTV signal could be easy to overlook if you leave an area immediately after a story beat.

Community reports should be labeled carefully until multiple independent sources verify them. In particular, do not rely on player experience alone for claims about hidden signals, alternate conditions, or point-of-no-return timing.

New Game Plus and Hidden Achievement Planning

Reliving A Nightmare confirms that New Game Plus is part of the achievement path and can be completed on any difficulty. That wording is useful: unless future patches alter it, the listed requirement does not demand a specific difficulty setting. New Game Plus is therefore the logical place to finish exploration goals missed during your first run, assuming previously collected items or progress carry over in a way that supports them.

The achievement list contains 28 hidden entries with varied XP values. Based on the published values, there are many 5 XP hidden achievements, one 20 XP achievement, several 50 XP achievements, and several 100 XP achievements. Their names and conditions are not disclosed in the source material.

Hidden-achievement XP groupNumber listedWhat can safely be concluded
5 XP19Many undisclosed tasks are lower-value objectives
20 XP1One hidden achievement sits in the mid-tier
50 XP4Several likely major or optional milestones exist
100 XP4Four hidden objectives carry top-tier XP value

Do not equate high XP with story endings, difficulty modes, or secret routes. That would be speculation. A hidden 100 XP achievement may be a major completion task, but the official page alone does not establish its exact nature.

A sensible completion order is shown below.

RunPrimary focusSecondary focus
First playthroughStory, broad exploration, craftingDocuments, signals, numbers, containers
Cleanup or NG+Remaining tracked collectiblesHidden-achievement experimentation
Dedicated fast runFleeting VisitRoute validation and timing
Final verificationCompare in-game records with trusted guidesConfirm remaining hidden conditions

This order protects the experience of a first playthrough while reducing redundant work. It also avoids a common completionist mistake: trying to speedrun before learning mandatory routes and puzzle solutions.

FAQ

How many Silent Hill Townfall achievements are there?

The official Epic Games Store page lists 36 Silent Hill Townfall achievements worth a combined 1,000 XP. Eight are publicly named on that page, while 28 are currently hidden.

Are all Silent Hill Townfall achievements revealed?

No. Most of the listed achievements are hidden, so their names and requirements are not publicly displayed on the official Epic listing. Avoid treating unverified leaks, guesses, or isolated player experience as confirmed achievement data.

What is the hardest visible achievement in Silent Hill Townfall?

By the Epic unlock-rate snapshot, Fleeting Visit and Thorough Inspection are tied as the rarest visible achievements at 0.6%. One requires completing the game in under four hours, while the other requires every document.

Can New Game Plus help with Silent Hill Townfall achievements?

Yes. The visible achievement Reliving A Nightmare requires completing New Game Plus on any difficulty. A second run may also be the most efficient time to finish missed documents, resource containers, phone calls, or CRTV signals, depending on how progression carries over.